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digitaldig3st

5
Posts
A member registered 78 days ago

Recent community posts

This interface is unique. I think there should be a possible prelude-type narration because its kind of hard to get the objective. But, the slight movements of the background and characters is realistic and reminds me of Mortal Kombat.  neat.

This game has me and my friends rolling on the floor. the sounds are so cute, it is intuitive, and very playful and almost childish. But, you can make some pretty detailed songs if you really wanted to. my only suggestion is: How the heck do you delete off the interface/music script. 

The concept of this game is extremely unique and I think its almost a race-to-finish and space-fitting game like Tetris., I wish the buttons of the left and right were possibly only on one side in order to make more interface room for the small players. I also think it is not rewarding enough when you correctly connect the dancers to the footprints. 

I really enjoy the color scheme and pixelated aesthetic. I also believe the lo-fi minimalism for the interface is helping make the game cuter, while the narrative and speaking style of the character makes her become more nuanced. But, I think the key controls are not intuitive enough. I am wondering why the landing page says to "Press Start" but there is no start button and you have to press "Enter". Should it not say enter then?

Hey! Love the concept of this game. It is relatable to the industry of fine arts and make it feel nuanced because we are working to keep someone's hard worked for environment clean. But, I think the key controls should be more direct as I don't understand the correlation between choose "E" to talk, typically it would be a "T" so it just makes the game lack intuitiveness.